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Wesnoth Units database

홀스맨

(image)

Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets.특수 Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from:
Advances to: 나이트 랜서
이동력:23
체력:38
이동력: 8
경험치:44
레벨: 1
Alignment: 질서
IDHorseman Long
Abilities:
(image)스피어
관통
9 - 2
밀리
돌격
저항력
블레이드20%
관통-20%
충격30%
0%
얼음0%
레인지20%
지형이동력방어
Flat140%
Frozen230%
Impassable9920%
Unwalkable9920%
깊은 물9920%
420%
동굴420%
마을140%
모래230%
버섯 동굴420%
9920%
140%
330%
330%
얕은 물420%
언덕240%